![]() Natalie Clayton of PC Gamer wrote: " Townscaper may not have the complexity of a Cities: Skylines, but its quaint towns littered with cobbled streets and old churches, dockyards and lighthouses feel more instantly homely than the sterile American-styled metropolises of "real" city-builders." Ĭhristian Donlan of Eurogamer wrote: " but met on its own terms, diving in when you've a few spare minutes to lay down a new neighbourhood, Townscaper is an absolutely joyous little time waster that's kept me busy since it first hit early access last year (opens in new tab). The Nintendo Switch edition received a score of 63%, indicating a mixed or average reception. The PC edition of Townscaper received a critic score of 86% according to review aggregator Metacritic, indicating generally favorable reviews. Stålberg gave a talk at the IndieCade Europe 2019 event during development, showcasing some of the game's features, including terrain generation and procedural building design. Townscaper was developed by Swedish developer Oskar Stålberg, who previously worked on Bad North. This allows for towns that feel more organic and unstructured when compared to similar games that are based on regular grids. Townscaper takes place on a large distorted grid set in an infinite sea. This method of rule-based decoration allows arches, gardens, and stairways to be created without specific user instruction. Various "rules" dictate these blocks' appearances, with some appearing as spires and others as balconies. Users construct an island town by placing and removing colored blocks on an ocean. Townscaper has no inherent objective or story and has been described by developer Stålberg as "more of a toy" than a game. ![]() It features low poly graphics and a simple, minimalist user interface. It was later ported to Xbox One, Xbox Series X/S, and web browsers (as a demo) in December 2021. The mobile version was released in October 2021. A port to the Nintendo Switch was released in August 2021, alongside which the Steam version left early access. It was released for PC and Mac on the Steam platform in August 2021 by developer Oskar Stålberg. You may not get the absolute best frame rates or visual quality but if a game is available for a console you can usually be sure of an acceptable level of performance at all times.Townscaper is an indie city builder video game. It is currently available on the following platforms:Īn alternative to expensive graphics cards and CPU purchases is console gaming. Townscaper was first released on Jun 29, 2020. However running an old operating system will usually mean you may have to install extra drivers and encounter unsupported game crashes. Meeting operating system requirements is not always necessary and can sometimes be overlooked. Having more than the recommended level of storage available for a game will usually not improve your experience. You should have a minimum of 1 GB available space to install and run Townscaper.Īn SSD (Solid State Drive) will generally deliver faster game load times than a HDD with a fixed head. However it may be useful if your computer runs other applications in the background. Having more than the recommended level of RAM for a game will usually not yield much extra gaming performance. ![]() It is recommended that you have a minimum of 4 GB RAM to run Townscaper. ![]()
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